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- on exitFrame
- global sewin
- sound stop 1
- puppetSound(sewin)
- updateStage()
- if not (the visible of sprite 3) then
- set the visible of sprite 3 to 1
- updateStage()
- else
- if not (the visible of sprite 4) then
- set the visible of sprite 4 to 1
- updateStage()
- else
- set the visible of sprite 5 to 1
- updateStage()
- exitpon()
- go("Bonus")
- end if
- end if
- end
-